Introduction
Usage
History
Requirements
Installation

RenderOptimizer is LightWave © Layout master that is controlling process priority during rendering. It detects when you're starting rendering and changes priority to set by you. You can set it to 5 levels:

Lowest - rendering is done only when no other operations are done by CPU (also called idle).
Lower - rendering is done little below normal level (that's default value to make rendering machine usable during rendering f.e. nicer web browsing).
Normal - rendering is done with normal priority.
Higher - rendering is taking more CPU than avarage process.
Highest - rendering is taking whole CPU without giving anything to other processes (on some systems it can even freeze mouse pointer!).

RenderOptimizer is equivalent to opening Task Manager, going to Process tab and changing lightwav.exe process priority, but it's done all automatically, and only during rendering. You can even check RenderOptimizer priority in Task Manager!

The main purpose of this plugin is to let normal working on rendering machine without having to wait for everything (slowed down by heavy CPU usage). However you can use it on renderfarm machines that don't do anything else than rendering to take every cycle of your CPUs.

To use this plugin just add it using Add Plug-Ins, press Ctrl Q to open Layout Master window, pick up Render Optimizer from drop-down list and that's it. Since now Render Optimizer will be always started at Layout start up and working during rendering!

Download RenderOptimizer v1.0b for Windows 32 bit (39746 bytes).

Download RenderOptimizer v1.0b for Windows 64 bit (39022 bytes).

Changes made in the 1.0b (22-Feb-2011)

  • Added Windows 64 bit version.

Changes made in the 1.0 (7-Jul-2006)

  • The first official Windows release.

Minimum Windows Requirements

  • LightWave v6.0+
  • Pentium or better
  • Windows 32 bit

Installing the product

In order to install the program, please extract the archive to some location on your hard disk.

On Windows ®, the archive is in the ZIP format. You will need 3rd party software such as WinZIP, which you can download from http://www.winzip.com (it's not included in the package), or other compatible software to decompress the archive.

Windows XP ® has built-in ZIP support (simply right click on the archive’s icon, and choose ‘Extract all files...’).

On Macintosh ®, the archive is in the SIT format. You will need 3rd party software such as StuffIt, which you can download from http://www.stuffit.com (it's not included in the package), or compatible software to decompress the archive.

The LightWave ® plugin does not require files to be in specific locations, which is a very nice feature. But for easier file management it is recommended that the plugin files (i.e. those with .p extension) be copied to your LightWave ® plugins folder (f.e. LightWave\Plugins\).

Installing LightWave ® Modeler Plugins

Run the LightWave ® Modeler executable. Select pop-down menu Modeler > Utilities > Add Plugins..., then choose the folder containing the new plugins and select them. You should see a message from LightWave that the plugins have been added successfully. The changes will be saved to your configuration file when you quit the program.

Click on the image to see it at full resolution.

Uninstalling the product

Uninstalling LightWave ® Modeler Plugins

Run the LightWave ® Modeler executable. Select pop-down menu Modeler > Utilities > Edit Plugins..., then select the plugin files and press the Delete button. The changes will be saved to your configuration file when you quit the program. Now you can safely remove the files from your hard disk.

Click on the image to see it at full resolution.