DeleteUnusedSurfaces is LightWave ® Modeler plugin to remove the all surfaces that are not used by any polygon from the Surface Editor list.
Surfaces are deleted permanently, and this action cannot be undone. Also geometry undo buffer is cleared due to the way it works, therefore use it wisely!
To use this plugin just add it using Add Plug-Ins, make menu button for DeleteUnusedSurfaces and press it when needed to cleanup surface list.
Before the first use you must save object at least once to give it file name or you will see information that object has no name. DeleteUnusedSurfaces will save object to disk during execution. Don't forget it! It's always good idea to have collection of object history.
Download DeleteUnusedSurfaces v1.0b for Windows 32 bit (39596 bytes).
Download DeleteUnusedSurfaces v1.0b for Windows 64 bit (38934 bytes).
Changes made in the 1.0b (23-Feb-2011)
- Added Windows 64 bit version.
Changes made in the 1.0 (11-Apr-2006)
- The first official Windows release.
Minimum Windows Requirements
- LightWave v6.0+
- Pentium or better
- Windows 32 bit
Installing the product
In order to install the program, please extract the archive to some location on your hard disk.
On Windows ®, the archive is in the ZIP format. You will need 3rd party software such as WinZIP, which you can download from http://www.winzip.com (it's not included in the package), or other compatible software to decompress the archive.
Windows XP ® has built-in ZIP support (simply right click on the archive’s icon, and choose ‘Extract all files...’).
On Macintosh ®, the archive is in the SIT format. You will need 3rd party software such as StuffIt, which you can download from http://www.stuffit.com (it's not included in the package), or compatible software to decompress the archive.
The LightWave ® plugin does not require files to be in specific locations, which is a very nice feature. But for easier file management it is recommended that the plugin files (i.e. those with .p extension) be copied to your LightWave ® plugins folder (f.e. LightWave\Plugins\).
Installing LightWave ® Modeler Plugins
Run the LightWave ® Modeler executable. Select pop-down menu Modeler > Utilities > Add Plugins..., then choose the folder containing the new plugins and select them. You should see a message from LightWave that the plugins have been added successfully. The changes will be saved to your configuration file when you quit the program.
Uninstalling the product
Uninstalling LightWave ® Modeler Plugins
Run the LightWave ® Modeler executable. Select pop-down menu Modeler > Utilities > Edit Plugins..., then select the plugin files and press the Delete button. The changes will be saved to your configuration file when you quit the program. Now you can safely remove the files from your hard disk.